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Industrial

After graduating, I wanted to continue growing my portfolio and challenging myself with new projects while having to work three part-time jobs. In April, after being selected to go to GDC with a group of fellow seniors, I came across a beautiful concept by @reich.sketches on Instagram. I reached out to ask if I could recreate it, and she kindly said yes. I was thrilled and waited until summer to dive in and bring the concept to life as a 3D model—my own interpretation, built entirely from start to finish on my own. It was a great challenge and a big learning experience. This project pushed me in new directions. I focused on developing a hand-painted style, working more rigorously in Substance Painter, Procreate, and Adobe Photoshop, while still figuring out Substance Designer—a significant undertaking that I tackled and learned a lot from. Although the original concept didn’t include wind, I challenged myself further by creating VFX wind, following tutorials to bring an extra sense of motion to the scene. The project taught me so much, and I’m really proud of the final result. I hope you enjoy it as much as I enjoyed making it.

Beauty Render

Beauty Render

Cinematic

Hero Asset Turnaround

Created VFX Wind

Flipbook Decals

Flipbook Decals